package net.minecraft.client.gui;

import java.awt.image.BufferedImage;
import java.io.IOException;
import java.io.InputStream;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.Properties;
import java.util.Random;

import org.apache.commons.io.IOUtils;
import org.lwjgl.opengl.GL11;

import com.ibm.icu.text.ArabicShaping;
import com.ibm.icu.text.ArabicShapingException;
import com.ibm.icu.text.Bidi;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureUtil;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.util.ResourceLocation;
import optifine.Config;
import optifine.CustomColors;
import optifine.FontUtils;

public class FontRenderer implements IResourceManagerReloadListener {
	private static final ResourceLocation[] unicodePageLocations = new ResourceLocation[256];

	/** Array of width of all the characters in default.png */
	private float[] charWidth = new float[256];

	/** the height in pixels of default text */
	public int FONT_HEIGHT = 9;
	public Random fontRandom = new Random();

	/**
	 * Array of the start/end column (in upper/lower nibble) for every glyph in
	 * the /font directory.
	 */
	private byte[] glyphWidth = new byte[65536];

	/**
	 * Array of RGB triplets defining the 16 standard chat colors followed by 16
	 * darker version of the same colors for drop shadows.
	 */
	private int[] colorCode = new int[32];
	private ResourceLocation locationFontTexture;

	/** The RenderEngine used to load and setup glyph textures. */
	private final TextureManager renderEngine;

	/** Current X coordinate at which to draw the next character. */
	private float posX;

	/** Current Y coordinate at which to draw the next character. */
	private float posY;

	/**
	 * If true, strings should be rendered with Unicode fonts instead of the
	 * default.png font
	 */
	private boolean unicodeFlag;

	/**
	 * If true, the Unicode Bidirectional Algorithm should be run before
	 * rendering any string.
	 */
	private boolean bidiFlag;

	/** Used to specify new red value for the current color. */
	private float red;

	/** Used to specify new blue value for the current color. */
	private float blue;

	/** Used to specify new green value for the current color. */
	private float green;

	/** Used to speify new alpha value for the current color. */
	private float alpha;

	/** Text color of the currently rendering string. */
	private int textColor;

	/** Set if the "k" style (random) is active in currently rendering string */
	private boolean randomStyle;

	/** Set if the "l" style (bold) is active in currently rendering string */
	private boolean boldStyle;

	/** Set if the "o" style (italic) is active in currently rendering string */
	private boolean italicStyle;

	/**
	 * Set if the "n" style (underlined) is active in currently rendering string
	 */
	private boolean underlineStyle;

	/**
	 * Set if the "m" style (strikethrough) is active in currently rendering
	 * string
	 */
	private boolean strikethroughStyle;
	private static final String __OBFID = "CL_00000660";
	public GameSettings gameSettings;
	public ResourceLocation locationFontTextureBase;
	public boolean enabled = true;
	public float offsetBold = 1.0F;

	public FontRenderer(GameSettings p_i1035_1_, ResourceLocation p_i1035_2_, TextureManager p_i1035_3_,
			boolean p_i1035_4_) {
		this.gameSettings = p_i1035_1_;
		this.locationFontTextureBase = p_i1035_2_;
		this.locationFontTexture = p_i1035_2_;
		this.renderEngine = p_i1035_3_;
		this.unicodeFlag = p_i1035_4_;
		this.locationFontTexture = FontUtils.getHdFontLocation(this.locationFontTextureBase);
		this.bindTexture(this.locationFontTexture);

		for (int var5 = 0; var5 < 32; ++var5) {
			int var6 = (var5 >> 3 & 1) * 85;
			int var7 = (var5 >> 2 & 1) * 170 + var6;
			int var8 = (var5 >> 1 & 1) * 170 + var6;
			int var9 = (var5 >> 0 & 1) * 170 + var6;

			if (var5 == 6) {
				var7 += 85;
			}

			if (p_i1035_1_.anaglyph) {
				int var10 = (var7 * 30 + var8 * 59 + var9 * 11) / 100;
				int var11 = (var7 * 30 + var8 * 70) / 100;
				int var12 = (var7 * 30 + var9 * 70) / 100;
				var7 = var10;
				var8 = var11;
				var9 = var12;
			}

			if (var5 >= 16) {
				var7 /= 4;
				var8 /= 4;
				var9 /= 4;
			}

			this.colorCode[var5] = (var7 & 255) << 16 | (var8 & 255) << 8 | var9 & 255;
		}

		this.readGlyphSizes();
	}

	@Override
	public void onResourceManagerReload(IResourceManager resourceManager) {
		this.locationFontTexture = FontUtils.getHdFontLocation(this.locationFontTextureBase);

		for (int i = 0; i < unicodePageLocations.length; ++i) {
			unicodePageLocations[i] = null;
		}

		this.readFontTexture();
		this.readGlyphSizes();
	}

	private void readFontTexture() {
		BufferedImage bufferedimage;

		try {
			bufferedimage = TextureUtil.func_177053_a(this.getResourceInputStream(this.locationFontTexture));
		} catch (IOException var21) {
			throw new RuntimeException(var21);
		}

		Properties props = FontUtils.readFontProperties(this.locationFontTexture);
		int imgWidth = bufferedimage.getWidth();
		int imgHeight = bufferedimage.getHeight();
		int charW = imgWidth / 16;
		int charH = imgHeight / 16;
		float kx = imgWidth / 128.0F;
		float boldScaleFactor = Config.limit(kx, 1.0F, 2.0F);
		this.offsetBold = 1.0F / boldScaleFactor;
		float offsetBoldConfig = FontUtils.readFloat(props, "offsetBold", -1.0F);

		if (offsetBoldConfig >= 0.0F) {
			this.offsetBold = offsetBoldConfig;
		}

		int[] ai = new int[imgWidth * imgHeight];
		bufferedimage.getRGB(0, 0, imgWidth, imgHeight, ai, 0, imgWidth);
		int k = 0;

		while (k < 256) {
			int cx = k % 16;
			int cy = k / 16;
			boolean px = false;
			int var22 = charW - 1;

			while (true) {
				if (var22 >= 0) {
					int x = cx * charW + var22;
					boolean flag = true;

					for (int py = 0; py < charH && flag; ++py) {
						int ypos = (cy * charH + py) * imgWidth;
						int col = ai[x + ypos];
						int al = col >> 24 & 255;

						if (al > 16) {
							flag = false;
						}
					}

					if (flag) {
						--var22;
						continue;
					}
				}

				if (k == 65) {
					k = 65;
				}

				if (k == 32) {
					if (charW <= 8) {
						var22 = (int) (2.0F * kx);
					} else {
						var22 = (int) (1.5F * kx);
					}
				}

				this.charWidth[k] = (var22 + 1) / kx + 1.0F;
				++k;
				break;
			}
		}

		FontUtils.readCustomCharWidths(props, this.charWidth);
	}

	private void readGlyphSizes() {
		InputStream var1 = null;

		try {
			var1 = this.getResourceInputStream(new ResourceLocation("font/glyph_sizes.bin"));
			var1.read(this.glyphWidth);
		} catch (IOException var6) {
			throw new RuntimeException(var6);
		} finally {
			IOUtils.closeQuietly(var1);
		}
	}

	/**
	 * Pick how to render a single character and return the width used.
	 */
	private float renderCharAtPos(int p_78278_1_, char p_78278_2_, boolean p_78278_3_) {
		return p_78278_2_ == 32 ? (!this.unicodeFlag ? this.charWidth[p_78278_2_] : 4.0F)
				: (p_78278_2_ == 32 ? 4.0F
						: ("\u00c0\u00c1\u00c2\u00c8\u00ca\u00cb\u00cd\u00d3\u00d4\u00d5\u00da\u00df\u00e3\u00f5\u011f\u0130\u0131\u0152\u0153\u015e\u015f\u0174\u0175\u017e\u0207\u0000\u0000\u0000\u0000\u0000\u0000\u0000 !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u0000\u00c7\u00fc\u00e9\u00e2\u00e4\u00e0\u00e5\u00e7\u00ea\u00eb\u00e8\u00ef\u00ee\u00ec\u00c4\u00c5\u00c9\u00e6\u00c6\u00f4\u00f6\u00f2\u00fb\u00f9\u00ff\u00d6\u00dc\u00f8\u00a3\u00d8\u00d7\u0192\u00e1\u00ed\u00f3\u00fa\u00f1\u00d1\u00aa\u00ba\u00bf\u00ae\u00ac\u00bd\u00bc\u00a1\u00ab\u00bb\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255d\u255c\u255b\u2510\u2514\u2534\u252c\u251c\u2500\u253c\u255e\u255f\u255a\u2554\u2569\u2566\u2560\u2550\u256c\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256b\u256a\u2518\u250c\u2588\u2584\u258c\u2590\u2580\u03b1\u03b2\u0393\u03c0\u03a3\u03c3\u03bc\u03c4\u03a6\u0398\u03a9\u03b4\u221e\u2205\u2208\u2229\u2261\u00b1\u2265\u2264\u2320\u2321\u00f7\u2248\u00b0\u2219\u00b7\u221a\u207f\u00b2\u25a0\u0000"
								.indexOf(p_78278_2_) != -1 && !this.unicodeFlag
										? this.renderDefaultChar(p_78278_1_, p_78278_3_)
										: this.renderUnicodeChar(p_78278_2_, p_78278_3_)));
	}

	/**
	 * Render a single character with the default.png font at current
	 * (posX,posY) location...
	 */
	private float renderDefaultChar(int p_78266_1_, boolean p_78266_2_) {
		float var3 = p_78266_1_ % 16 * 8;
		float var4 = p_78266_1_ / 16 * 8;
		float var5 = p_78266_2_ ? 1.0F : 0.0F;
		this.bindTexture(this.locationFontTexture);
		float var6 = 7.99F;
		GL11.glBegin(GL11.GL_TRIANGLE_STRIP);
		GL11.glTexCoord2f(var3 / 128.0F, var4 / 128.0F);
		GL11.glVertex3f(this.posX + var5, this.posY, 0.0F);
		GL11.glTexCoord2f(var3 / 128.0F, (var4 + 7.99F) / 128.0F);
		GL11.glVertex3f(this.posX - var5, this.posY + 7.99F, 0.0F);
		GL11.glTexCoord2f((var3 + var6 - 1.0F) / 128.0F, var4 / 128.0F);
		GL11.glVertex3f(this.posX + var6 - 1.0F + var5, this.posY, 0.0F);
		GL11.glTexCoord2f((var3 + var6 - 1.0F) / 128.0F, (var4 + 7.99F) / 128.0F);
		GL11.glVertex3f(this.posX + var6 - 1.0F - var5, this.posY + 7.99F, 0.0F);
		GL11.glEnd();
		return this.charWidth[p_78266_1_];
	}

	private ResourceLocation getUnicodePageLocation(int p_111271_1_) {
		if (unicodePageLocations[p_111271_1_] == null) {
			unicodePageLocations[p_111271_1_] = new ResourceLocation(String
					.format("textures/font/unicode_page_%02x.png", new Object[] { Integer.valueOf(p_111271_1_) }));
			unicodePageLocations[p_111271_1_] = FontUtils.getHdFontLocation(unicodePageLocations[p_111271_1_]);
		}

		return unicodePageLocations[p_111271_1_];
	}

	/**
	 * Load one of the /font/glyph_XX.png into a new GL texture and store the
	 * texture ID in glyphTextureName array.
	 */
	private void loadGlyphTexture(int p_78257_1_) {
		this.bindTexture(this.getUnicodePageLocation(p_78257_1_));
	}

	/**
	 * Render a single Unicode character at current (posX,posY) location using
	 * one of the /font/glyph_XX.png files...
	 */
	private float renderUnicodeChar(char p_78277_1_, boolean p_78277_2_) {
		if (this.glyphWidth[p_78277_1_] == 0) {
			return 0.0F;
		} else {
			int var3 = p_78277_1_ / 256;
			this.loadGlyphTexture(var3);
			int var4 = this.glyphWidth[p_78277_1_] >>> 4;
			int var5 = this.glyphWidth[p_78277_1_] & 15;
			var4 &= 15;
			float var6 = var4;
			float var7 = var5 + 1;
			float var8 = p_78277_1_ % 16 * 16 + var6;
			float var9 = (p_78277_1_ & 255) / 16 * 16;
			float var10 = var7 - var6 - 0.02F;
			float var11 = p_78277_2_ ? 1.0F : 0.0F;
			GL11.glBegin(GL11.GL_TRIANGLE_STRIP);
			GL11.glTexCoord2f(var8 / 256.0F, var9 / 256.0F);
			GL11.glVertex3f(this.posX + var11, this.posY, 0.0F);
			GL11.glTexCoord2f(var8 / 256.0F, (var9 + 15.98F) / 256.0F);
			GL11.glVertex3f(this.posX - var11, this.posY + 7.99F, 0.0F);
			GL11.glTexCoord2f((var8 + var10) / 256.0F, var9 / 256.0F);
			GL11.glVertex3f(this.posX + var10 / 2.0F + var11, this.posY, 0.0F);
			GL11.glTexCoord2f((var8 + var10) / 256.0F, (var9 + 15.98F) / 256.0F);
			GL11.glVertex3f(this.posX + var10 / 2.0F - var11, this.posY + 7.99F, 0.0F);
			GL11.glEnd();
			return (var7 - var6) / 2.0F + 1.0F;
		}
	}

	public int func_175063_a(String p_175063_1_, float p_175063_2_, float p_175063_3_, int p_175063_4_) {
		return this.func_175065_a(p_175063_1_, p_175063_2_, p_175063_3_, p_175063_4_, true);
	}

	/**
	 * Draws the specified string.
	 */
	public int drawString(String text, int x, int y, int color) {
		return !this.enabled ? 0 : this.func_175065_a(text, x, y, color, false);
	}

	public int drawStringWithShadow(String text, float x, float y, int color) {
		return this.func_175065_a(text, x, y, color, true);
	}

	public int func_175065_a(String p_175065_1_, float p_175065_2_, float p_175065_3_, int p_175065_4_,
			boolean p_175065_5_) {
		this.enableAlpha();
		this.resetStyles();
		int var6;

		if (p_175065_5_) {
			var6 = this.func_180455_b(p_175065_1_, p_175065_2_ + 1.0F, p_175065_3_ + 1.0F, p_175065_4_, true);
			var6 = Math.max(var6, this.func_180455_b(p_175065_1_, p_175065_2_, p_175065_3_, p_175065_4_, false));
		} else {
			var6 = this.func_180455_b(p_175065_1_, p_175065_2_, p_175065_3_, p_175065_4_, false);
		}

		return var6;
	}

	/**
	 * Apply Unicode Bidirectional Algorithm to string and return a new possibly
	 * reordered string for visual rendering.
	 */
	private String bidiReorder(String p_147647_1_) {
		try {
			Bidi var3 = new Bidi((new ArabicShaping(8)).shape(p_147647_1_), 127);
			var3.setReorderingMode(0);
			return var3.writeReordered(2);
		} catch (ArabicShapingException var31) {
			return p_147647_1_;
		}
	}

	/**
	 * Reset all style flag fields in the class to false; called at the start of
	 * string rendering
	 */
	private void resetStyles() {
		this.randomStyle = false;
		this.boldStyle = false;
		this.italicStyle = false;
		this.underlineStyle = false;
		this.strikethroughStyle = false;
	}

	/**
	 * Render a single line string at the current (posX,posY) and update posX
	 */
	private void renderStringAtPos(String p_78255_1_, boolean p_78255_2_) {
		for (int var3 = 0; var3 < p_78255_1_.length(); ++var3) {
			char var4 = p_78255_1_.charAt(var3);
			int var5;
			int var6;

			if (var4 == 167 && var3 + 1 < p_78255_1_.length()) {
				var5 = "0123456789abcdefklmnor".indexOf(p_78255_1_.toLowerCase().charAt(var3 + 1));

				if (var5 < 16) {
					this.randomStyle = false;
					this.boldStyle = false;
					this.strikethroughStyle = false;
					this.underlineStyle = false;
					this.italicStyle = false;

					if (var5 < 0 || var5 > 15) {
						var5 = 15;
					}

					if (p_78255_2_) {
						var5 += 16;
					}

					var6 = this.colorCode[var5];

					if (Config.isCustomColors()) {
						var6 = CustomColors.getTextColor(var5, var6);
					}

					this.textColor = var6;
					this.setColor((var6 >> 16) / 255.0F, (var6 >> 8 & 255) / 255.0F, (var6 & 255) / 255.0F, this.alpha);
				} else if (var5 == 16) {
					this.randomStyle = true;
				} else if (var5 == 17) {
					this.boldStyle = true;
				} else if (var5 == 18) {
					this.strikethroughStyle = true;
				} else if (var5 == 19) {
					this.underlineStyle = true;
				} else if (var5 == 20) {
					this.italicStyle = true;
				} else if (var5 == 21) {
					this.randomStyle = false;
					this.boldStyle = false;
					this.strikethroughStyle = false;
					this.underlineStyle = false;
					this.italicStyle = false;
					this.setColor(this.red, this.blue, this.green, this.alpha);
				}

				++var3;
			} else {
				var5 = "\u00c0\u00c1\u00c2\u00c8\u00ca\u00cb\u00cd\u00d3\u00d4\u00d5\u00da\u00df\u00e3\u00f5\u011f\u0130\u0131\u0152\u0153\u015e\u015f\u0174\u0175\u017e\u0207\u0000\u0000\u0000\u0000\u0000\u0000\u0000 !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u0000\u00c7\u00fc\u00e9\u00e2\u00e4\u00e0\u00e5\u00e7\u00ea\u00eb\u00e8\u00ef\u00ee\u00ec\u00c4\u00c5\u00c9\u00e6\u00c6\u00f4\u00f6\u00f2\u00fb\u00f9\u00ff\u00d6\u00dc\u00f8\u00a3\u00d8\u00d7\u0192\u00e1\u00ed\u00f3\u00fa\u00f1\u00d1\u00aa\u00ba\u00bf\u00ae\u00ac\u00bd\u00bc\u00a1\u00ab\u00bb\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255d\u255c\u255b\u2510\u2514\u2534\u252c\u251c\u2500\u253c\u255e\u255f\u255a\u2554\u2569\u2566\u2560\u2550\u256c\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256b\u256a\u2518\u250c\u2588\u2584\u258c\u2590\u2580\u03b1\u03b2\u0393\u03c0\u03a3\u03c3\u03bc\u03c4\u03a6\u0398\u03a9\u03b4\u221e\u2205\u2208\u2229\u2261\u00b1\u2265\u2264\u2320\u2321\u00f7\u2248\u00b0\u2219\u00b7\u221a\u207f\u00b2\u25a0\u0000"
						.indexOf(var4);

				if (this.randomStyle && var5 != -1) {
					do {
						var6 = this.fontRandom.nextInt(this.charWidth.length);
					} while ((int) this.charWidth[var5] != (int) this.charWidth[var6]);

					var5 = var6;
				}

				float var12 = var5 != -1 && !this.unicodeFlag ? this.offsetBold : 0.5F;
				boolean var7 = (var4 == 0 || var5 == -1 || this.unicodeFlag) && p_78255_2_;

				if (var7) {
					this.posX -= var12;
					this.posY -= var12;
				}

				float var8 = this.renderCharAtPos(var5, var4, this.italicStyle);

				if (var7) {
					this.posX += var12;
					this.posY += var12;
				}

				if (this.boldStyle) {
					this.posX += var12;

					if (var7) {
						this.posX -= var12;
						this.posY -= var12;
					}

					this.renderCharAtPos(var5, var4, this.italicStyle);
					this.posX -= var12;

					if (var7) {
						this.posX += var12;
						this.posY += var12;
					}

					var8 += var12;
				}

				Tessellator var9;
				WorldRenderer var10;

				if (this.strikethroughStyle) {
					var9 = Tessellator.getInstance();
					var10 = var9.getWorldRenderer();
					GlStateManager.func_179090_x();
					var10.startDrawingQuads();
					var10.addVertex(this.posX, this.posY + this.FONT_HEIGHT / 2, 0.0D);
					var10.addVertex(this.posX + var8, this.posY + this.FONT_HEIGHT / 2, 0.0D);
					var10.addVertex(this.posX + var8, this.posY + this.FONT_HEIGHT / 2 - 1.0F, 0.0D);
					var10.addVertex(this.posX, this.posY + this.FONT_HEIGHT / 2 - 1.0F, 0.0D);
					var9.draw();
					GlStateManager.func_179098_w();
				}

				if (this.underlineStyle) {
					var9 = Tessellator.getInstance();
					var10 = var9.getWorldRenderer();
					GlStateManager.func_179090_x();
					var10.startDrawingQuads();
					int var11 = this.underlineStyle ? -1 : 0;
					var10.addVertex(this.posX + var11, this.posY + this.FONT_HEIGHT, 0.0D);
					var10.addVertex(this.posX + var8, this.posY + this.FONT_HEIGHT, 0.0D);
					var10.addVertex(this.posX + var8, this.posY + this.FONT_HEIGHT - 1.0F, 0.0D);
					var10.addVertex(this.posX + var11, this.posY + this.FONT_HEIGHT - 1.0F, 0.0D);
					var9.draw();
					GlStateManager.func_179098_w();
				}

				this.posX += var8;
			}
		}
	}

	/**
	 * Render string either left or right aligned depending on bidiFlag
	 */
	private int renderStringAligned(String p_78274_1_, int p_78274_2_, int p_78274_3_, int p_78274_4_, int p_78274_5_,
			boolean p_78274_6_) {
		if (this.bidiFlag) {
			int var7 = this.getStringWidth(this.bidiReorder(p_78274_1_));
			p_78274_2_ = p_78274_2_ + p_78274_4_ - var7;
		}

		return this.func_180455_b(p_78274_1_, p_78274_2_, p_78274_3_, p_78274_5_, p_78274_6_);
	}

	private int func_180455_b(String p_180455_1_, float p_180455_2_, float p_180455_3_, int p_180455_4_,
			boolean p_180455_5_) {
		if (p_180455_1_ == null) {
			return 0;
		} else {
			if (this.bidiFlag) {
				p_180455_1_ = this.bidiReorder(p_180455_1_);
			}

			if ((p_180455_4_ & -67108864) == 0) {
				p_180455_4_ |= -16777216;
			}

			if (p_180455_5_) {
				p_180455_4_ = (p_180455_4_ & 16579836) >> 2 | p_180455_4_ & -16777216;
			}

			this.red = (p_180455_4_ >> 16 & 255) / 255.0F;
			this.blue = (p_180455_4_ >> 8 & 255) / 255.0F;
			this.green = (p_180455_4_ & 255) / 255.0F;
			this.alpha = (p_180455_4_ >> 24 & 255) / 255.0F;
			this.setColor(this.red, this.blue, this.green, this.alpha);
			this.posX = p_180455_2_;
			this.posY = p_180455_3_;
			this.renderStringAtPos(p_180455_1_, p_180455_5_);
			return (int) this.posX;
		}
	}

	/**
	 * Returns the width of this string. Equivalent of
	 * FontMetrics.stringWidth(String s).
	 */
	public int getStringWidth(String p_78256_1_) {
		if (p_78256_1_ == null) {
			return 0;
		} else {
			float var2 = 0.0F;
			boolean var3 = false;

			for (int var4 = 0; var4 < p_78256_1_.length(); ++var4) {
				char var5 = p_78256_1_.charAt(var4);
				float var6 = this.getCharWidthFloat(var5);

				if (var6 < 0.0F && var4 < p_78256_1_.length() - 1) {
					++var4;
					var5 = p_78256_1_.charAt(var4);

					if (var5 != 108 && var5 != 76) {
						if (var5 == 114 || var5 == 82) {
							var3 = false;
						}
					} else {
						var3 = true;
					}

					var6 = 0.0F;
				}

				var2 += var6;

				if (var3 && var6 > 0.0F) {
					var2 += this.unicodeFlag ? 1.0F : this.offsetBold;
				}
			}

			return (int) var2;
		}
	}

	/**
	 * Returns the width of this character as rendered.
	 */
	public int getCharWidth(char par1) {
		return Math.round(this.getCharWidthFloat(par1));
	}

	private float getCharWidthFloat(char p_78263_1_) {
		if (p_78263_1_ == 167) {
			return -1.0F;
		} else if (p_78263_1_ == 32) {
			return this.charWidth[32];
		} else {
			int var2 = "\u00c0\u00c1\u00c2\u00c8\u00ca\u00cb\u00cd\u00d3\u00d4\u00d5\u00da\u00df\u00e3\u00f5\u011f\u0130\u0131\u0152\u0153\u015e\u015f\u0174\u0175\u017e\u0207\u0000\u0000\u0000\u0000\u0000\u0000\u0000 !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u0000\u00c7\u00fc\u00e9\u00e2\u00e4\u00e0\u00e5\u00e7\u00ea\u00eb\u00e8\u00ef\u00ee\u00ec\u00c4\u00c5\u00c9\u00e6\u00c6\u00f4\u00f6\u00f2\u00fb\u00f9\u00ff\u00d6\u00dc\u00f8\u00a3\u00d8\u00d7\u0192\u00e1\u00ed\u00f3\u00fa\u00f1\u00d1\u00aa\u00ba\u00bf\u00ae\u00ac\u00bd\u00bc\u00a1\u00ab\u00bb\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255d\u255c\u255b\u2510\u2514\u2534\u252c\u251c\u2500\u253c\u255e\u255f\u255a\u2554\u2569\u2566\u2560\u2550\u256c\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256b\u256a\u2518\u250c\u2588\u2584\u258c\u2590\u2580\u03b1\u03b2\u0393\u03c0\u03a3\u03c3\u03bc\u03c4\u03a6\u0398\u03a9\u03b4\u221e\u2205\u2208\u2229\u2261\u00b1\u2265\u2264\u2320\u2321\u00f7\u2248\u00b0\u2219\u00b7\u221a\u207f\u00b2\u25a0\u0000"
					.indexOf(p_78263_1_);

			if (p_78263_1_ > 0 && var2 != -1 && !this.unicodeFlag) {
				return this.charWidth[var2];
			} else if (this.glyphWidth[p_78263_1_] != 0) {
				int var3 = this.glyphWidth[p_78263_1_] >>> 4;
				int var4 = this.glyphWidth[p_78263_1_] & 15;
				var3 &= 15;
				++var4;
				return (var4 - var3) / 2 + 1;
			} else {
				return 0.0F;
			}
		}
	}

	/**
	 * Trims a string to fit a specified Width.
	 */
	public String trimStringToWidth(String p_78269_1_, int p_78269_2_) {
		return this.trimStringToWidth(p_78269_1_, p_78269_2_, false);
	}

	/**
	 * Trims a string to a specified width, and will reverse it if par3 is set.
	 */
	public String trimStringToWidth(String p_78262_1_, int p_78262_2_, boolean p_78262_3_) {
		StringBuilder var4 = new StringBuilder();
		float var5 = 0.0F;
		int var6 = p_78262_3_ ? p_78262_1_.length() - 1 : 0;
		int var7 = p_78262_3_ ? -1 : 1;
		boolean var8 = false;
		boolean var9 = false;

		for (int var10 = var6; var10 >= 0 && var10 < p_78262_1_.length() && var5 < p_78262_2_; var10 += var7) {
			char var11 = p_78262_1_.charAt(var10);
			float var12 = this.getCharWidthFloat(var11);

			if (var8) {
				var8 = false;

				if (var11 != 108 && var11 != 76) {
					if (var11 == 114 || var11 == 82) {
						var9 = false;
					}
				} else {
					var9 = true;
				}
			} else if (var12 < 0.0F) {
				var8 = true;
			} else {
				var5 += var12;

				if (var9) {
					++var5;
				}
			}

			if (var5 > p_78262_2_) {
				break;
			}

			if (p_78262_3_) {
				var4.insert(0, var11);
			} else {
				var4.append(var11);
			}
		}

		return var4.toString();
	}

	/**
	 * Remove all newline characters from the end of the string
	 */
	private String trimStringNewline(String p_78273_1_) {
		while (p_78273_1_ != null && p_78273_1_.endsWith("\n")) {
			p_78273_1_ = p_78273_1_.substring(0, p_78273_1_.length() - 1);
		}

		return p_78273_1_;
	}

	/**
	 * Splits and draws a String with wordwrap (maximum length is parameter k)
	 */
	public void drawSplitString(String str, int x, int y, int wrapWidth, int textColor) {
		this.resetStyles();
		this.textColor = textColor;
		str = this.trimStringNewline(str);
		this.renderSplitString(str, x, y, wrapWidth, false);
	}

	/**
	 * Perform actual work of rendering a multi-line string with wordwrap and
	 * with darker drop shadow color if flag is set
	 */
	private void renderSplitString(String str, int x, int y, int wrapWidth, boolean addShadow) {
		List var6 = this.listFormattedStringToWidth(str, wrapWidth);

		for (Iterator var7 = var6.iterator(); var7.hasNext(); y += this.FONT_HEIGHT) {
			String var8 = (String) var7.next();
			this.renderStringAligned(var8, x, y, wrapWidth, this.textColor, addShadow);
		}
	}

	/**
	 * Returns the width of the wordwrapped String (maximum length is parameter
	 * k)
	 */
	public int splitStringWidth(String p_78267_1_, int p_78267_2_) {
		return this.FONT_HEIGHT * this.listFormattedStringToWidth(p_78267_1_, p_78267_2_).size();
	}

	/**
	 * Set unicodeFlag controlling whether strings should be rendered with
	 * Unicode fonts instead of the default.png font.
	 */
	public void setUnicodeFlag(boolean p_78264_1_) {
		this.unicodeFlag = p_78264_1_;
	}

	/**
	 * Get unicodeFlag controlling whether strings should be rendered with
	 * Unicode fonts instead of the default.png font.
	 */
	public boolean getUnicodeFlag() {
		return this.unicodeFlag;
	}

	/**
	 * Set bidiFlag to control if the Unicode Bidirectional Algorithm should be
	 * run before rendering any string.
	 */
	public void setBidiFlag(boolean p_78275_1_) {
		this.bidiFlag = p_78275_1_;
	}

	/**
	 * Breaks a string into a list of pieces that will fit a specified width.
	 */
	public List listFormattedStringToWidth(String str, int wrapWidth) {
		return Arrays.asList(this.wrapFormattedStringToWidth(str, wrapWidth).split("\n"));
	}

	/**
	 * Inserts newline and formatting into a string to wrap it within the
	 * specified width.
	 */
	String wrapFormattedStringToWidth(String str, int wrapWidth) {
		int var3 = this.sizeStringToWidth(str, wrapWidth);

		if (str.length() <= var3) {
			return str;
		} else {
			String var4 = str.substring(0, var3);
			char var5 = str.charAt(var3);
			boolean var6 = var5 == 32 || var5 == 10;
			String var7 = getFormatFromString(var4) + str.substring(var3 + (var6 ? 1 : 0));
			return var4 + "\n" + this.wrapFormattedStringToWidth(var7, wrapWidth);
		}
	}

	/**
	 * Determines how many characters from the string will fit into the
	 * specified width.
	 */
	private int sizeStringToWidth(String str, int wrapWidth) {
		int var3 = str.length();
		float var4 = 0.0F;
		int var5 = 0;
		int var6 = -1;

		for (boolean var7 = false; var5 < var3; ++var5) {
			char var8 = str.charAt(var5);

			switch (var8) {
			case 10:
				--var5;
				break;

			case 167:
				if (var5 < var3 - 1) {
					++var5;
					char var9 = str.charAt(var5);

					if (var9 != 108 && var9 != 76) {
						if (var9 == 114 || var9 == 82 || isFormatColor(var9)) {
							var7 = false;
						}
					} else {
						var7 = true;
					}
				}

				break;

			case 32:
				var6 = var5;

			default:
				var4 += this.getCharWidthFloat(var8);

				if (var7) {
					++var4;
				}
			}

			if (var8 == 10) {
				++var5;
				var6 = var5;
				break;
			}

			if (var4 > wrapWidth) {
				break;
			}
		}

		return var5 != var3 && var6 != -1 && var6 < var5 ? var6 : var5;
	}

	/**
	 * Checks if the char code is a hexadecimal character, used to set colour.
	 */
	private static boolean isFormatColor(char colorChar) {
		return colorChar >= 48 && colorChar <= 57 || colorChar >= 97 && colorChar <= 102
				|| colorChar >= 65 && colorChar <= 70;
	}

	/**
	 * Checks if the char code is O-K...lLrRk-o... used to set special
	 * formatting.
	 */
	private static boolean isFormatSpecial(char formatChar) {
		return formatChar >= 107 && formatChar <= 111 || formatChar >= 75 && formatChar <= 79 || formatChar == 114
				|| formatChar == 82;
	}

	/**
	 * Digests a string for nonprinting formatting characters then returns a
	 * string containing only that formatting.
	 */
	public static String getFormatFromString(String p_78282_0_) {
		String var1 = "";
		int var2 = -1;
		int var3 = p_78282_0_.length();

		while ((var2 = p_78282_0_.indexOf(167, var2 + 1)) != -1) {
			if (var2 < var3 - 1) {
				char var4 = p_78282_0_.charAt(var2 + 1);

				if (isFormatColor(var4)) {
					var1 = "\u00a7" + var4;
				} else if (isFormatSpecial(var4)) {
					var1 = var1 + "\u00a7" + var4;
				}
			}
		}

		return var1;
	}

	/**
	 * Get bidiFlag that controls if the Unicode Bidirectional Algorithm should
	 * be run before rendering any string
	 */
	public boolean getBidiFlag() {
		return this.bidiFlag;
	}

	public int func_175064_b(char p_175064_1_) {
		int index = "0123456789abcdef".indexOf(p_175064_1_);

		if (index >= 0 && index < this.colorCode.length) {
			int color = this.colorCode[index];

			if (Config.isCustomColors()) {
				color = CustomColors.getTextColor(index, color);
			}

			return color;
		} else {
			return 16777215;
		}
	}

	protected void setColor(float r, float g, float b, float a) {
		GlStateManager.color(r, g, b, a);
	}

	protected void enableAlpha() {
		GlStateManager.enableAlpha();
	}

	protected void bindTexture(ResourceLocation location) {
		this.renderEngine.bindTexture(location);
	}

	protected InputStream getResourceInputStream(ResourceLocation location) throws IOException {
		return Minecraft.getMinecraft().getResourceManager().getResource(location).getInputStream();
	}
}
